Games
From a sentence to a game.
Setherion builds games that play in the browser, on a computer or a phone, and can go to the app stores like any other app. A game is real code: a title screen, controls, a score, levels that get harder, and a game over screen.

What every game gets.
A title screen, the game, and a game over screen
With a way to play again.
Controls for every device
The keyboard on a computer, and buttons on the screen on a phone.
A score
And on most kinds lives, levels or a timer, shown over the game.
Rising difficulty
On most kinds, so the second minute is harder than the first.
Sounds
Effects, voices and music from a free library, changed in a click.
High scores
A high-score board every player shares, with no account needed, where you can take off a score that cannot be real.
Change the art after it is built.
Game art is where a game's look and sound are changed after it is built, without writing a request for each thing. Open it with the Game art button over the preview. It opens beside the game, so you can see each change in the game as you make it.
Game art in the documentationAsk like this.
Name the game it plays like, not the game itself. Setherion gives every game its own name and its own characters, never another game's.
- A 3D endless runner through a neon city: three lanes, jump and slide, coins to collect, and the speed rising the longer you last
- A 3D racing game on a closed circuit in the desert, with drifting, three laps and a best lap time
- A 2D run and gun game in a jungle, like Metal Slug: a mercenary with a rifle, enemy soldiers, crates to hide behind and three stages
- A 2D fighting game in pixel art with four fighters, a character select screen and best of three rounds against the computer
Ads and purchases.
- 1
Ask for them
A game can show ads, with a reward for watching one, and sell things inside it, like removing ads or a new character. Ask for it in your request.
- 2
Try them in the preview
In the editor's preview they are pretend, so you can try them; on the published website they are hidden; in the phone app they are real.
- 3
Native for the phone app
The phone app is the Native way of publishing, which is on Pro and up.
3D, 2D and the classics.
3D
3D models from Setherion's library, lights, shadows and physics
2D
Characters, backgrounds and items drawn for this game
Simple classics
Small board and puzzle games are built flat, in the page, with no 3D models and no characters to draw, so they are quick to build and quick to change.


